LightLib
PROS library for VEX V5: EKF/MCL localization, RAMSETE path following, high-level chassis API
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light::SplineSample Struct Reference

Pose / velocity / acceleration sample produced by spline evaluation. More...

#include <spline.hpp>

Public Attributes

float x = 0.0f
 
float y = 0.0f
 Position, inches.
 
float dx = 0.0f
 
float dy = 0.0f
 First derivative w.r.t. parameter u.
 
float ddx = 0.0f
 
float ddy = 0.0f
 Second derivative w.r.t. parameter u.
 

Detailed Description

Pose / velocity / acceleration sample produced by spline evaluation.

Definition at line 33 of file spline.hpp.

Member Data Documentation

◆ ddx

float light::SplineSample::ddx = 0.0f

Definition at line 36 of file spline.hpp.

◆ ddy

float light::SplineSample::ddy = 0.0f

Second derivative w.r.t. parameter u.

Definition at line 36 of file spline.hpp.

◆ dx

float light::SplineSample::dx = 0.0f

Definition at line 35 of file spline.hpp.

◆ dy

float light::SplineSample::dy = 0.0f

First derivative w.r.t. parameter u.

Definition at line 35 of file spline.hpp.

◆ x

float light::SplineSample::x = 0.0f

Definition at line 34 of file spline.hpp.

◆ y

float light::SplineSample::y = 0.0f

Position, inches.

Definition at line 34 of file spline.hpp.


The documentation for this struct was generated from the following file: