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LightLib
PROS library for VEX V5: EKF/MCL localization, RAMSETE path following, high-level chassis API
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Single 2-D waypoint with optional heading and per-point speed cap. More...
#include <spline.hpp>
Public Attributes | |
| float | x = 0.0f |
| X position, inches. | |
| float | y = 0.0f |
| Y position, inches. | |
| std::optional< float > | headingRad |
| If absent, tangent taken from adjacent chord. | |
| std::optional< float > | speed |
| Optional per-waypoint speed cap (not used yet). | |
Single 2-D waypoint with optional heading and per-point speed cap.
Definition at line 25 of file spline.hpp.
| std::optional<float> light::Waypoint::headingRad |
If absent, tangent taken from adjacent chord.
Definition at line 28 of file spline.hpp.
| std::optional<float> light::Waypoint::speed |
Optional per-waypoint speed cap (not used yet).
Definition at line 29 of file spline.hpp.
| float light::Waypoint::x = 0.0f |
X position, inches.
Definition at line 26 of file spline.hpp.
| float light::Waypoint::y = 0.0f |
Y position, inches.
Definition at line 27 of file spline.hpp.